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When you publish a Replit project, you can choose the geographic region where your project’s compute and storage resources are hosted. By default, Replit recommends the geography closest to you. This is useful for reducing latency for your end users and meeting data residency requirements.
Publishing geography selection is available to builders on Core, Pro, and Enterprise plans. Free plan builders publish to the North America geography by default.

Available geographies

Replit currently supports two publishing geographies, with more coming soon:
GeographyDescription
North AmericaHosts your project in North America
EuropeHosts your project in the European Union
When you select a geography, all published artifacts for your project (such as compute, database, and Object Storage) are automatically colocated in the same region. Additional geographies — including Australia, South America, and Asia — are planned for future releases.

Selecting a geography

By default, Replit recommends the geography closest to you. To choose a different geography:
1
Open the Publishing tool in your Replit project.
2
Expand the Advanced settings.
3
Select your preferred geography from the Geography dropdown.
4
Select Publish to publish your project to the selected geography.

Enforcing a geography on published projects

Enterprise admins can enforce a publishing geography for all projects across their organization. When a policy is set, builders in the organization publish to the configured geography. This policy applies only to projects that have not yet been published — projects already published to a different geography are not affected.
Enforcing a publishing geography is an Enterprise feature. To learn more about Enterprise plans, see Pricing.
1
Navigate to your Account settings.
2
Select Advanced.
3
Choose the geography that all projects published for the first time must use.

Limitations

Before selecting a geography, keep the following limitations in mind:
  • Geography cannot be changed after publishing. Once you publish your project to a geography, that selection is permanent. You cannot migrate a published project to a different geography.
  • Development environment artifacts may not match your published geography. Resources such as Object Storage can be created before you publish. All development environments currently run in North America. Support for hosting your development environment in the nearest publishing region is coming soon.

Next steps

To learn more about how Replit handles data processing, see the Data Processing Addendum.