3D game with Kaboom.js
Three-dimensional games became popular in the late 80's and early 90's with games like the early Flight Simulator and Wolfenstein 3D. But these early games were really 2.5D, or pseudo-3D: the action takes place in 2 dimensions, and the world only appears to be 3D.
Asteroids game with Kaboom.js
Following our previous tutorial on building Snake, and cover the following topics:
Breakout with Kaboom.js
In this tutorial, we'll use the Kaboom framework to develop a simple block-breaking game, similar to classics like Atari's Breakout and Taito's Arkanoid.
Flappy Bird with Kaboom.js
Flappy Bird was a smash hit game for mobile phones back in 2013-2014. The inspiration behind the app was the challenge of bouncing a ping pong ball on a paddle for as long as possible without letting it drop to the ground or shoot off into the air. At the peak of its success, the game creator unexpectedly removed it from all app stores, saying that he felt guilty that the game had become addictive for many people. In the wake of the removal, many clones were made to fill the gap left by the original Flappy Bird. After a few months, the original author released new versions of the game.
Mario with Kaboom.js
The Mario series is one of the most known and loved game series of all time. The first Mario game was released by Nintendo in the mid-80s, and people haven't stopped playing Mario since.
Snake game with Kaboom.js
Snake was an incredibly popular game, mostly remembered from 1990s era cell phones. At the time, it was often the only game you'd find on a phone. In the most basic form, it's a super simple game, but still wildly entertaining. It's also a great game to build when you are learning the basics of game making.
Space Invaders with Kaboom.js
Space Invaders is a classic shoot 'em up arcade game created by Taito Corporation in Japan way back in 1978. It was an absolute monster hit, making nearly $4 billion in sales (that's the equivalent of over $13 billion today)!
Space Shooter with Kaboom.js
In this tutorial, we'll build a space shooter game with a platformer feel. We'll use Kaboom.js for the game engine, and we'll code it using Replit online IDE (Integrated Development Environment).
Tic-tac-toe with Kaboom.js & WebSockets
Tic-tac-toe, or noughts and crosses, or Xs and Os, is a simple classic game for 2 players. It's usually played with paper and pen, but it also makes a good first game to write for networked multiplayer.
Conway's Game of Life with Kaboom.js
Conway's Game of Life was invented back in 1970 by John Conway. He called it a Zero-Player Game, as it was played by the computer. We could call it a sim game as well, as we create the initial state of the game, and then let it evolve according to pre-defined rules.
Kaboom.js is a game development library that makes it fun and easy to build games!
Physics playground with Kaboom.js
In this tutorial, we will be building a simple physics playground with Kaboom.js. This will be a 2D side-view platformer in which the player can use a gravity gun to pick up and shoot objects in the world, similar to games like Half-Life 2 and Rochard_.