> ## Documentation Index
> Fetch the complete documentation index at: https://docs.replit.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Build PixelGames with a team

> Invite teammates to build PixelGames in parallel, each with their own Agent task.

PixelGames doesn't have to be a solo project. Invite teammates and each one can run their own
Agent task at the same time, all tracked on a shared board so nobody duplicates work.

## Invite a teammate

<Steps>
  <Step title="Share the project">
    From the PixelGames app, open **Invite** and share the link, or add someone by email.

    <Frame caption="Open Invite, then share the link or add a teammate by email.">
      <img src="https://mintcdn.com/replit/WuaQIOfW5oxRlxex/images/pixelgames/mobile/invite.png?fit=max&auto=format&n=WuaQIOfW5oxRlxex&q=85&s=2db1580b83845c4ee99978d412122920" alt="PixelGames Invite dialog with share link and email invite highlighted" data-path="images/pixelgames/mobile/invite.png" width="1305" height="598" data-path="images/pixelgames/mobile/invite.png" />
    </Frame>
  </Step>

  <Step title="They start their own task">
    Once they're in, they can open their own Agent conversation right away, no need to wait
    for anyone else to finish first.
  </Step>
</Steps>

## Track work on the board

Each Agent task moves through four stages: **Draft** (a plan is ready for review), **Active**
(Agent is building it), **Ready** (finished, waiting to be applied), and **Done** (merged into
PixelGames).

For example, one teammate could build Snake while another adds payments, both tasks move
across the board independently, so it's clear who's working on what.

<Frame caption="The shared board shows every teammate's tasks across Drafts, Active, Ready, and Done.">
  <img src="https://mintcdn.com/replit/WuaQIOfW5oxRlxex/images/pixelgames/mobile/invite-kanban.png?fit=max&auto=format&n=WuaQIOfW5oxRlxex&q=85&s=8ece9fa585ebf738245721c4c0497979" alt="PixelGames task board with Drafts, Active, Ready, and Done columns" data-path="images/pixelgames/mobile/invite-kanban.png" width="1303" height="597" data-path="images/pixelgames/mobile/invite-kanban.png" />
</Frame>

Agent builds each task in its own isolated copy of PixelGames, so two people working at once
don't step on each other's changes. Conflicts only come up once a task is actually applied
back, and only if it touches the same code as another applied task.

## What's next

<CardGroup cols={2}>
  <Card title="Design your app" icon="palette" href="/build/mobile-design">
    Shape how PixelGames looks, screen by screen.
  </Card>

  <Card title="Preview and test on your phone" icon="mobile" href="/build/mobile-preview-testing">
    Try the team's build on a real device.
  </Card>
</CardGroup>

## Related

* [Start your first mobile app](/build/mobile-first-app)
